How do you beat Lego Star Wars the complete saga episode 3 level four?
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Have the same problem as stated above - namely how to beat chapter 4 episode 4 on PS3.. Anyone that could help on this?
I would just keep trying but try to find all the minikits and try to collect as many coins as you can
How do you beat Lego Star Wars the complete Saga episode 4 level 4 rescue the princess if you are in the hallway with all the switches and are stuck?
You pull 2 of the switches and go through the door that is betweenthem. I didn't know how until i watched the movie. You can also run down the hallway and when you see the the… grate onthe wall with the "force sparkles" on it, the door with theprincess then you step on the buttons and she runs out and opensthe grate for you. The switches are the last two on the right.
Starting Characters: Lando Calrissian, Princess Leia (Bespin), Chewbacca Added Characters: R2-D2, C-3PO Enemies: Stormtrooper, Beach Trooper, Imperial Officer, Boba Fett … True Jedi at 34,000: Wall structures made of bricks are breakable. The long corridor with the third blue and white module has lots of them to break, including ones stacked on top of them, so gun them all down. Area 1: Go straight ahead, chasing Fett and gunning down stormies. Fett will pull a lever to turn stairs into a ramp. Blast the nearby wall to find another level which will reverse it. Continue up the passage, following Fett. You'll fight him for a little bit, here. Shoot him as he jets around to drain his hearts, then follow him back out of the room. He'll operate a green circle, so follow him through that. Keep tailing him until the end of the corridor. Fett will take off in his ship, Slave I, leaving you behind, but at least you'll find Artoo. Head back the way you came, because there are plenty of doors for Artoo to use. You'll notice there are now steam vents open. Go into the steam as Artoo and use the Artoo panel to shut them down so everyone else can pass. Continue back along the corridor until you find another Artoo door. Open it to find the garbage room. Take out the Ugnaughts and clear away the garbage. Push the plug back into its socket and pull the lever to get all of Threepio's pieces. Put him back together and now you've got him, and you can access the Threepio panel nearby. You'll need the helmet dispenser in the next room eventually, but for now, just run ahead and clear the place out. You'll come upon two elevators. The right-hand elevator has a white circle, and the left-hand one has a green circle. Naturally, you need to use the helmet dispenser earlier and use the white circle to move ahead, just watch out for incoming fire. Area 2: Take out all the troopers here, then assemble the grapple point that rains down. Grapple across, then hop in the crane and use the magnet to get the droids over to your side. Grapple up another level and assemble the lever. Pull it to get the elevator moving to get the droids up to your level. Now, either double jump or float past the red beams which keep the conveyor moving, then hold down the switch so everyone can get cross without being pushed back. Manuever Artoo around the little obstruction and float him across to the panel to allow the non-droids to get across, but you still need to get Threepio to your area, and he can't jump over the gray object in his way. Grapple up to the top and blast the thing hanging to drop it on the obstruction so Threepio can get by. Have him access the door panel to open it, then press on through this corridor. At the end, have Artoo get rid of the steam jets and proceed to the back of the room. Area 3: There's the Falcon. Step on both sets of buttons to fix the levers, then pull both to extend the bridge to the ship. Head back out. Area 4: Follow the wall past the vents to another Artoo door. Head on out. Area 5: Now, you just have to take out a ton of troopers guarding the Millenium Falcon. Once the ramp opens, enter to complete the mission.
find all 6 pillots
(For everything but DS) First, pilot the snowspeeder over to a towable bomb area. Use the tow cable to drag the bomb behind you. If a probe droid grabs on too, turn around and… shoot it. There should be a barred-up entrance to a tunnel. Turn around (don't flip, turn), causing the bomb to crash into the bars. If you miss, try again. Once you blow it up, fly into the entrance and come out on the other end of the tunnel to find two AT-ATs waiting when you explore. Use that tow cable again to hook onto the AT-AT closest to the bombs. Fly around it until it trips. Tow a bomb and turn when you are near the All-Terrain Armored Transport (AT-AT), blowing it up. Repeat for the next AT. Tow another bomb into the wall now. Then the next barricaded entrance. You should be in a clearing. Destroy what the little circles tell you to. That's it.
there is no movie one level 6
to rap a around the walker thing the big one
I just jumped around doing attacks. I also might of played it with someone else too so... see if that would work. XD
well, you first select 'play game' or 'start', whichever options you get. then, you actually play. and then, when you're good enough to pass episode one level two, you move on… to level three. don't worry, your game consul system should take care of it for you, there's no need for manual level raising
what you have to do is to go to the tower and go to the top. It will fall down so make sure your on the very top. when the top starts sinking, jump to the little rock island a…nd kill Anakin.
you beat the scout troopers and build the walker and destroy shield generators
no i don't play that game